#P1497. BoardGameDice

BoardGameDice

hh is a Board Game hobbyist, he often plays Board Game such as CatanCarcassonneThe WerewolvesA song of ice and fire with friends. 
To play the games, we need some dices, and these dices are very unusual. Maybe with eight or twelve sides.

hh plays with N friends today(including himself). They'll choose one person to be the judge. But the problem is: there is only a M-sided dice. How to pick a judge with the dice, so that everyone has equal probability of being chosen (the probability should always be 1/N)?
hh has an idea here:
1)Get x
Decide rolling the dice x times. x is the smallest integer to make Mx larger than or equal to N.

2)Players choose sequences
Each player chooses a sequence with x elements (1~M).
For example, a 6-sides dice and x equal to 3, hh will gets sequence [5 4 6]. Players' sequences should be different from each other.(such as [6 4 5] is different from [5 4 6])

3)Pick the judge
Roll the dice for x times, we can get a result sequence, if someone has the same sequence as the result, he will be the judge; otherwise, repeat 1)-3), until the judge is chosen.

It's a bigger project, hh wants know the expected number of times we will need to throw dice to determine the judge.

Input

The first line is a number T(1<=T<=100), which represents the number of cases. The next T blocks following are the cases.
Each case contains two integer N , M(2<=N<=109, 2<=M<=20)

Output

For each case, output the number of case and expected number of rolling as an irreducible fraction in the following form: "a/b" (as shown in the sample output)

Sample Input

2
3 2
9 3

Sample Output

Case 1: 8/3
Case 2: 2/1

HINT

Source